Blaster Dev GitOps Via Flux Runbook
Runbook on how the blaster game moves from local development to Kubernetes dev and prod using GitLab, Kaniko, FluxCD and dynamic images.
Runbook on how the blaster game moves from local development to Kubernetes dev and prod using GitLab, Kaniko, FluxCD and dynamic images.
How the Blaster app and infra repos are structured, how branches map to environments, and how merge requests control promotion from dev to prod.
Runbook on how the blaster game moves from Kubernetes dev to prod using GitLab, Kaniko, FluxCD and dynamic images.